Highly motivated and creative freelance Senior 3D Artist specialising in Hard Surface modelling with 20+ years of experience in Feature Film, Video Games and Television Commercials.
- 3D Modelling (Hard Surface, Vehicles, Props, Environments)
-- Software Experience:
Maya, MEL, UVlayout, Redshift Renderer, ZBrush, Substance Painter, Nuke, Mari, Photoshop, Photoscan.
-- Companies I have worked for:
Weta Digital, Animal Logic, Rising Sun Pictures, iloura / Deluxe, Method Studios, Bazmark Film III (Baz Luhrmann), National Geographic, Fuel VFX, Digital Pictures, 2K Games / Irrational Games, The Lab Sydney, Rotor Studios, Electric Art, Flying Bark, Plastic Wax, Brilliant Interactive Ideas, eBrilliant.